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Autodesk maya tutoriel
Autodesk maya tutoriel









Wrap Deformer The wrap deformer lets you use any object as a deforming object. You may have to establish this path the first time you open a scene file however. Source images for textures should be referenced automatically when the project structure is established. You may have to reestablish the path to this texture in the Hyper Shade Editor. Comic Book Cover Texture The source image for the comic book cover texture is located in the sourceimages directory.

autodesk maya tutoriel

comicsetupdone.ma : This scene file contains the finished example of the comic book ready for animation or blend shape target creation. It contains a textured comic book object and some curves. By using this tutorial, you have agreed to the terms and conditions which can be found in the setup.exe file in the Install Tutorials folder of the Taste of Maya CD-ROM.Ĭomicsetupstart.ma : This is the scene file you will start with.  January 2000, Alias|Wavefront, a division of Silicon Graphics Limited. This setup will allow you to move the comic book into human-like poses. In this tutorial you will work with Maya’s deformer tools to create a control mechanism for the comic book.

autodesk maya tutoriel

Maya provides a powerful suite of tools to do this type of work. This setup is much like creating a puppet that will be able to perform movements based on input from the animator. Before you can animate your character, the character must be setup. To create this movement, your character must be manipulated into sequences of poses. When you animate you have clear ideas of how the object/ person/animal will move. Select the directory: Maya_tutorial_data and press OK.Ĭharacter Control The animator’s job is to bring life to an object. and Navigate to the directory where you installed the Maya scene files. To set the current project from within Maya select File → Project → Set. In Maya: Once the tutorial files have been installed you will need to set the current project in order to access the Maya scene files. Starting Maya: You can start Maya by double-clicking the Maya 2.5 Evaluation icon on the desktop or from Start → Programs → Maya 2.5 Evaluation → Maya. If you haven’t installed the tutorial files go to the “Try Maya” section of the “Taste of Maya” CDROM to install. Questions? visit Before you start: This tutorial requires Maya scene files. Strategies for Blend Shape Target Creation This Setup is the one used to create the target poses used in the Blended Comic Book tutorial.Ĭlustering Curve CVs as Animation Handles

autodesk maya tutoriel

Comic Book Setup - Part 1 This tutorial shows you how to set up a comic book type magazine for character animation.











Autodesk maya tutoriel